zaterdag 19 september 2015

Applying color

After the research I went on with my character and decided to create several color palettes until I got one that resembled "summer".
Looking at inspirational pictures and fiddling around with the color scheme designer on paletton.com helped broaden my horizon.



Eventually I liked the combination of fresh colors Lime Green, Turquoise, and Coral Red. Yellow accents were used to give the character a royal edge and because he represented summer his skin was tanned. At first I liked the combination on Lime Green and Warm Yellow with a little accent of Coral Red (sash and hair) but when I applied this scheme to the 3D model the colors stood out against each other more then they did in the design. Another problem was that yellow pants and upper body elements made it hard to focus on one area and made the design look "flat". Making the pants darker resulted in an ugly shade of yellow I didn't like, so that color palette was abandoned.

Just like I did with sculpting I began blocking in the colors to tune them and see if the design worked. The eyes didn't stood out as much as I wanted to because they are too small so I'm going to make the face brighter. I also removed the yellow trims from the boots and gloves because they were drawing too much attention away from the face and upper body.

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